Projects

2026:

  • Text to HDR image / video content generation, Diffusion models - Dolby Laboratories
    (Ongoing) Implementation of ICtCp color profile awareness in text-2-video diffusion models.
  • Inversion and training free methods for MMDiT based video editing models - Dolby Laboratories
    (Ongoing) Implementation of training and inversion free video editing pipelines of MMDiT video diffusion models such as CogVideoX or Qwen Video Edit.

2025:

  • Advertisement insertion in dynamic sports video content, Diffusion models - Dolby Laboratories
    Implemented simple advertisement banner insertion on courts of indoor and outdoor sports events that remains temporally consistent and visually appealing, with client agnostic metadata that can deliver hyper-personalized advertisement to viewers with light metadata packet.
  • SSM-based 3D predictor model for stereo and flow downstream tasks - Dolby Laboratories
    Alleviate transformer’s nature of quadratic memory and compute complexity using a Mamba state-space model and transformer hybrid that reduces compute time by up to 30% with similar levels of performance and enable high resolution 3D prediction on stereo and flow downstream tasks.

2024:

  • ResNet-based predictive Neural Radiance Fields, 6 DoF video compression, 3D Gaussian Splatting, Novel View Synthesis - Dolby Laboratories
    Implemented a residual network-based radiance field predictor that compresses 6 DoF images and videos, leading to 10% to 50% bitrate savings.
    Implemented transport of 6 DoF images using HEVC.
    The method was later successfully adapted in 3D Gaussian Splatting compression as well.

2023:

  • Fast Reference Image Super-Resolution, Image Quality Enhancement - Dolby Laboratories
    Implemented a 100x faster than SOTA pipeline for a transformer-based image super-resolution algorithm that draws texture information from a reference texture provider image.

2016:

  • Development of camera pipelines API, Linux C / C++ programming - NVIDIA
    Development of Camera2 API pipeline for NVIDIA Tegra devices.